We are leading technological activities (STEAM) to more than 5,000 students at European level, from Infant to High school.
Mechanization and programmation of social robots with LEGO® and PARROT® Education equipment.
International and collaborative focused project.
In schools: Barcelona, Madrid and Zaragoza.
Design and 3D printing activity focused on proposal making in the Smart City scope.
In schools: Barcelona, Madrid and Zaragoza
Activity that helps develop computational thinking making robot programs, as well as encourage team working with other international schools using Minecraft Education and CoSpaces.
In schools: Barcelona, Madrid and Zaragoza
Aprendizaje musical de forma divertida, lúdica y, adaptado a la edad y los conocimientos.
Actividades de autoconocimento del cuerpo y la mente adaptados a cada etapa. Relajación, meditación, elasticidad y concentración
Actividad extraescolar que combina el arte, el dibujo artístico y la animación 2D. De 4 a 12 años.
IGNITE applies this methodology in all its activities, stimulating natural learning through experimentation, curiosity and play. Technology is a powerful tool to develop the intellectual and creative potential of young people and prepare them for a future as fascinating as unpredictable.
A proven pedagogical methodology that stimulates the innate abilities of young people through a creative and transformative use of technology.
It stimulates critical and computational thinking, creativity, communication, strategic decision-making, collaboration and analytical vision.
Advances in neuroscience reveal that it is possible to re-educate our brains so that technology has a positive impact on learning.