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We empower the 21ts Century Skills providing curricular support and developing after school activities in educational centers.

Extracurricular and curricular activities offer

 

We are leading technological activities (STEAM) to more than 5,000 students at European level, from Infant to High school.

AFTERSCHOOL ROBOTICS

AFTERSCHOOL ROBOTICS

Mechanization and programmation of social robots with LEGO® and PARROT® Education equipment.
International and collaborative focused project.
In schools: Barcelona, Madrid and Zaragoza.

AFTERSCHOOL 3D DIGITAL MANUFACTURING

AFTERSCHOOL 3D DIGITAL MANUFACTURING

Design and 3D printing activity focused on proposal making in the Smart City scope.
In schools: Barcelona, Madrid and Zaragoza

AFTERSCHOOL VIRTUAL REALITY

AFTERSCHOOL VIRTUAL REALITY

Activity that helps develop computational thinking making robot programs, as well as encourage team working with other international schools using Minecraft Education and CoSpaces.
In schools: Barcelona, Madrid and Zaragoza

EXTRESCOLAR MÚSICA

EXTRESCOLAR MÚSICA

Aprendizaje musical de forma divertida, lúdica y, adaptado a la edad y los conocimientos.

EXTRAESCOLAR SALUD Y BIENESTAR

EXTRAESCOLAR SALUD Y BIENESTAR

Actividades de autoconocimento del cuerpo y la mente adaptados a cada etapa. Relajación, meditación, elasticidad y concentración

EXTRAESCOLAR ARTE GRÁFICO

EXTRAESCOLAR ARTE GRÁFICO

Actividad extraescolar que combina el arte, el dibujo artístico y la animación 2D. De 4 a 12 años.

The IGNITE Method

IGNITE applies this methodology in all its activities, stimulating natural learning through experimentation, curiosity and play. Technology is a powerful tool to develop the intellectual and creative potential of young people and prepare them for a future as fascinating as unpredictable.

WHAT IS IT?

A proven pedagogical methodology that stimulates the innate abilities of young people through a creative and transformative use of technology.

WHAT DOES IT PROVIDE?

It stimulates critical and computational thinking, creativity, communication, strategic decision-making, collaboration and analytical vision.

WHAT IS IT BASED ON?

Advances in neuroscience reveal that it is possible to re-educate our brains so that technology has a positive impact on learning.

What future awaits our children?

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