• Learn how to reflect and experiment with a critical sense.
• Transition to project-based learning.
• Work with: forces, movement, balance and mechanics.
• Work with complex geometries integrating levers, gears, shafts, wheels, pulleys, etc.
• Implementation of LEGO® powered machines and introduction to STEAM programming.
• Introduction of consumables and arts and crafts for the presentation of ideas.
• Computer Literacy
• Creative Problem-solving
• Critical and Logical Thinking
• Spatial Reasoning
Every student will build their own LEGO® robot and use it throughout the week solving problems and challenges that might appear.
Students will be given the opportunity of using their own creativity to improve the robot’s design in order to tackle better the challenges, while they keep learning
Programs will be made using Tynker and Scratch, which enables users to visually compose programs without needing to worry about syntax and spellchecking.
Activity that develops machining, communication and effective team work skills through the use LEGO® equipment.
Activity that develops: complex systems, computational thinking (programming) and global teamwork skills through the use LEGO® equipment.
Activity that develops prototypes for entrepreneur projects with the use LEGO equipment, Makey Makey and Micro:Bit; having a social perspective and purpose.